AI Insights · Timothy · April 2024
Top Down Games Performance on Android in Belgium Q1 2024
Discover the performance trends of the top 5 top-down games on Android in Belgium during Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top five top-down games on the Android platform in Belgium demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game’s journey throughout the quarter.
Block Blast! had a notable start with weekly downloads peaking at 29.8K at the beginning of January. However, downloads saw a steady decline towards the end of the quarter, dropping to 6.2K in the last week of March. The game maintained a strong user base, with weekly active users reaching a high of 121.7K in mid-February, before slightly declining to 96.3K by the end of March.
MONOPOLY GO! experienced a consistent yet moderate revenue stream, starting the quarter with approximately $80K in weekly revenue, which then averaged around $58K to $60K for the remainder of the quarter. Downloads saw a peak of 29.3K in the second week of January but gradually decreased to around 7K by the end of March. Active users followed a similar trend, peaking at 60.5K in early January and declining to around 37.3K by the quarter’s end.
Brawl Stars from Supercell maintained a robust performance. Weekly revenue saw an upward trajectory, starting at $25.7K in the first week of January and rising to approximately $37.9K by the end of March. Downloads consistently increased from 5.5K to 12.1K over the quarter. Active users showed a significant rise, climbing from 239.3K at the beginning of January to an impressive 486.2K by the end of March.
Build A Queen had a mixed quarter. Downloads fluctuated, starting at 7.9K in early January, peaking at 12.6K in mid-February, and settling around 5.5K by the end of March. Despite minimal revenue, the game maintained a steady active user base, starting at 39.1K in January and ending with about 39.6K in March.
My Perfect Hotel from SayGames Ltd showed a gradual decline across all metrics. Weekly revenue decreased from $710 in early January to around $205 by the end of March. Downloads followed a similar pattern, starting at 9.2K and dropping to 2.8K. Active users also saw a decline, from 26K at the beginning of the quarter to 10.8K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.